I’ve just started a new project where I have to perform some performance measuring against an existing ActionScript 2 project.
Now the problem is that there’s not much on profiling AS2 projects. Unfortunately you can’t run the profiler against AS2 projects.
So after some research on the web I found that one way I could test how my AS2 project is working is to use the getTimer() function to get the running time of a function.
What I’m planning is to build a library project, which contains a set of Singleton classes (yes, evil Singleton classes) that can trace debug information, warning messages, function running times.
I’d like to be able to access memory usage, but I’m not sure how to do that yet. Back to the research!
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